Artella Game Development

From Art to Engine

A faster way to get assets in-game

  • Artist-friendly annotation and review tools
  • Visual feed of all recent work
  • Organized asset management
Riot Games
Wild Life
EA (Electronic Arts)
Big Fish

Features

Video & Image Review

  • Shorten your feedback cycles and say goodbye to long Slack threads and Google docs
  • Keep up to date on the latest artwork and inspire your team to collaborate via the visual feed
  • Give great feedback—annotate directly on concept art, character designs, and animated cycles

Asset Management

  • Keep files organized across in-house, remote, and external teams
  • Track all assets in a versionable file system—avoid files moving directly from an artist’s workspace to the engine
  • Rest easy knowing your files are safe and secure

What Clients Are Saying

Our suite of tools is used across the gaming industry, from indie teams to AAA studios.

“Artella is flexible and allows us to work easily with teams in China and L.A. It also serves as a digital archive. We can see work from 2-3 years ago and see the history of how the product developed. Artella achieves for us what Shotgun couldn’t do. It gives us an overview of all the artwork at the same time. You get an overview of the product, you get inspired.”

Magnus Lehman

Magnus Lehman

HEAD OF CREATIVE – RIOT GAMES

“Artella is extremely easy and intuitive and allows visibility and feedback to occur fast and reliably in a familiar and fun environment. Artists love how simple and effective Artella is to use and I’d have a hard time imagining working in a team without it.”

 Rich Diamant

Rich Diamant

STUDIO TECHNICAL ART DIRECTOR – WILDLIFE STUDIOS

Or Request a Demo to discuss how
Artella could support your studio.