
Introducing The First VR game made with Artella: SEEKERS OF DAMOCLES We are incredibly proud to announce that the first VR experience created with the […]
Introducing The First VR game made with Artella: SEEKERS OF DAMOCLES We are incredibly proud to announce that the first VR experience created with the […]
Come visit us at Siggraph We’re excited to be part of a great panel at Siggraph 2016 titled, Remote Studio Productions – Online Collaboration. We […]
Asset Production: Collaboration that works Project: The Horde By: Justin Owens – Production Director At Animation Mentor one of our goals is to bring exciting […]
Download Our Free Animation Rig – Franklin We’re excited to introduce you to Franklin. Franklin is a character we’re giving to the entire CG community […]
Monthly Creator Roundtable Yesterday, June 9th 2016, we had our first creator roundtable. These are open to any Artella creators who have projects that meet […]
Our Film, Commercials and VFX Pipeline Breakdown By: Justin Owens In order to ensure smooth animated productions, we took the time to breakdown our film, […]
5 Essentials Elements for Creating Appealing Characters By: Stephen Silver Role: Character Designer As a character designer in the animation industry for the past nineteen […]
Look Development By: Yasin Hasanian Role: CG Supervisor | Project: La Noria What is Look Development? In live action VFX or CG productions, there is always a […]
We are happy to announce that Artella now supports Unreal Engine 4 for both video game development and virtual reality projects. Artella is the collaboration […]
By: Alex M. Lehmann Art Director, Riot Games Almost seven years ago I transitioned from animating for commercials and feature film over to games. I […]