
Download Our Free Animation Rig – Franklin We’re excited to introduce you to Franklin. Franklin is a character we’re giving to the entire CG community […]
Download Our Free Animation Rig – Franklin We’re excited to introduce you to Franklin. Franklin is a character we’re giving to the entire CG community […]
Monthly Creator Roundtable Yesterday, June 9th 2016, we had our first creator roundtable. These are open to any Artella creators who have projects that meet […]
Our Film, Commercials and VFX Pipeline Breakdown By: Justin Owens In order to ensure smooth animated productions, we took the time to breakdown our film, […]
5 Essentials Elements for Creating Appealing Characters By: Stephen Silver Role: Character Designer As a character designer in the animation industry for the past nineteen […]
By: Stephen Silver Role: Character Designer As a character designer in the animation industry for the past nineteen years, I have been called up to […]
We are happy to announce that Artella now supports Unreal Engine 4 for both video game development and virtual reality projects. Artella is the collaboration […]
By: Alex M. Lehmann Art Director, Riot Games Almost seven years ago I transitioned from animating for commercials and feature film over to games. I […]
By: Alex M. Lehmann Art Director, Riot Games Almost seven years ago I transitioned from animating for commercials and feature film over to games. I […]
Launch Announcement: We are thrilled to share the official launch date of Artella with you – May 10th. Your support will enable Artella to change […]
How to think when you’re thinking about lighting… By: Ben Fischler, Director of Education & Outreach – Solid Angle Lighting = Story When lighting a […]